SLGI Fleet is the East branch of SLGI Transport System, the West branch is known as SLGI Trains. Currently, all vehicles are under testing and their schedule is temporary. The name SLGI comes from Second Life Geography Institute. They are operated by the SLGI team.

The base is located in Thorlaug sim (240,240,100), Nautilus continent.

History Edit

Construction of SLGI fleet started in autumn 2014. The first vehicles were released into experimental schedules at that time. Unfortunately, a definitive schedule was never released. The former SLGI base was located in Hrosskell sim. It was intended to offer a bypass between South and North Nautilus, for automated vehicles. Unfortunately, in July 2015, the surrounding land suffered some important changes, blocking transportation routes. SLGI team had to find another place for a future base and had to re-configure all schedules. Again, the project was abandoned for almost half an year and reopened in June 2016, when a new base was created in Thorlaug, close to the former Hrosskell base.

The following vehicles existed into schedule:

  • SLGI Galileo visits North-West of Corsica.
  • SLGI Vega departs to North-East of Corsica.
  • SLGI Voyager goes to South-East of Corsica.
  • SLGI Pioneer reaches the roads of South Nautilus.
  • SLGI Sputnik is designed for North Nautilus roads.
  • SLGI Dawn manages to visit Nautilus City.
  • SLGI New Horizons makes a long visit to Satori.
  • SLGI Messenger is running on a shorter path along Satori.
  • SLGI Galileo visits the extreme South of Satori.

Reason Edit

Main article - SLGI Transport Policy

Protected Land is made for the use of us all and automated vehicles are made not for the pleasure of creation, but for the desire to make our world a better place. The creation of SLGI Fleet corresponds with the one-year anniversary of SLGI Trains. The main reason that is behind SLGI Fleet is to connect the largest 3 East continents - Nautilus, Satori and Corsica into a global network.

Creation of SLGI Fleet is a tribute to mankind's most ambitious projects: space exploration, to all space missions from past, present and future.

Technology & design Edit

Main article - SLGI Technology

SLGI vehicles are nuclear-powered. They have a fission engine that creates multiple explosions per second each one pushing the vehicle one step forward. Main advantages are: low-lag and high precision.

Currently, all vehicles are designed as spaceships. Majority of them are models downloaded from NASA, usually simplified so that they can accommodate to Second Life's restrictions (original models had sometimes a land impact of over 400).

Vehicles Edit

Currently, there are a few vehicles released into tests:

S1 SLGI Ship Galileo Edit

SLGI Ship S1

S1 - SLGI Ship Galileo

This spaceship was built in remember of Galileo, a spacecraft that explored the mysteries of Jupiter.

It is launched every day at 1.00, 7.00, 13.00 and 19.00. It travels from Thorlaug to South, reaching Old Wagon Road in Satori. It flies at high altitude (100 m) in Nautilus and low altitude (5 m above roads) in Satori. In order to get to its destination, teleporting is needed to bypass some land. To make sure that avatars will not lose their seats, the ship uses a very high teleport route. There are many stations along the roads of Satori, but only a few, rare stops in Nautilus. It visits two classic roads inside Satori, then reaching the Old Wagon Road.

According to SLGI Technology protocols, SLGI Ship Galileo needs to recharge its nuclear reactor once.

The spacecraft flies a long way to get to its destination, one complete trip means 48.6 km and 5 hours and 40 minutes. This means that, soon after one ship arrives home, another one is deployed.

S2 SLGI Ship New Horizons Edit

SLGI Ship S2

S2 - SLGI Ship New Horizons

It is a pale copy of the famous New Horizons spaceship, the first space mission to reach Pluto.

It is launched every day at 2.01, 8.01, 14.01 and 20.01. Launched at Thorlaug, it travels over East Nautilus waterways, then finds its way to South, reaching the shores of Satori. There, it continues its journey South, making a long loop on a secondary road. A second loop takes the spacecraft to the most Southern road end in East Continents. Then, it turns West, along one of the most remote roads in Satori.

This spaceship has the longest route in Satori. Also, in order to complete its mission, it has to change its scripts 3 times. Basically, it behaves like a 3-stage rocket, somewhat similar to the rocket that boosted New Horizons into the sky.

The ship travels 74 km to return to base. To complete its journey, New Horizons needs 8 hours and 50 minutes. This means that, for nearly 3 hours, there can be found two vehicles on movement.

S3 SLGI Ship Vega Edit

SLGI Ship S3

S3 - SLGI Ship Vega

This spacecraft is made in remember of the Vega Spaceships. They were the first missions to flyby a comet (Halley) and to also explore a planet (Venus).

It is lauched every day at 4.00, 10.00, 16.00 and 20.00. After launch in Thorlaug, it follows the same sea route as all other missions to Satori, teleporting over a few parcels and moving South. In Howe, it changes flying altitude from 100 to 30 meters. There, it completes a loop over North East coast of Satori. It enters the continent and follows a road, to reach the East coast in Montdidier. From there, it makes another small loop along the East coast, then continues its way South. Where coastal waterways are no longer Protected Land, it enters deeper inside the continent, following some roads. This requires the spaceship to teleport again a few times.

Among the objectives, there are a lot of small islands, that worth a visit. The East coast of Satori is not visited by many sailors and its islands remained unknown for many people.

Because its route is very long, according to SLGI Technology protocols, Vega needs to change its scripts 2 times. The complete route (including the return), is 92 km. At this length, a complete journey takes 10 hours and 50 minutes, longer then any mission to Satori. This means that, for 3 hours, there can be seen two spacecrafts along the way.

S4 SLGI Ship Messenger Edit

SLGI Ship S4

S4 - SLGI Ship Messenger

Inspired from the Messenger mission to Mercury, a mission that followed the almost legendary Mariner 10, the SLGI spacecraft follows the common path used by the first SLGI missions to Satori.

This ship is launced 4 times a day, at 5.01, 11.01, 17.01 and 23.01. The spacecraft follows a high altitude route from Nautilus to Howe, a border island. From there, the flight is set at 30 meters high (or 10 meters above water). This way, sailors will not need to worry about a collision (even if the spacecraft is set as 'phantom'). It then follows the West shores of Satori and its amazing islands. Many of them host forts and trading points for merchants. Then, the spacecraft reaches Chiffre, the sim from where previous missions entered Satori dryland and explored its network of roads.

In past, the ship needed to change its fuel 3 times. With current technology, this is no longer needed. A complete trip is 46.5 km long and requires 5 hours and 30 minutes to complete. This means that, soon after one ship arrives, the next one is departed.

N1 - SLGI Ship Pioneer Edit

SLGI Ship N1

N1 - SLGI Ship Pioneer

In remember of the Pioneer Program, there is a replica of the Pioneer 11, the first ship that has visited Saturn. Also, Pioneer 10 and 11 were the first man-made objects that reached enough speed to escape Sun's gravity into the galactic environment.

SLGI Ship Pioneer explores the Northern parts of Nautilus. It looks strange, but to do this, it needs to travel over a high altitude airline in Corsica, to Castle Valeria. From there, it changes to low altitude. First, it makes one loop to explore the islands on North-West of Nautilus. Then, another loop is needed to reach the West waterways, where teleporting is needed many times. Doing this, the spacecraft reaches very close to Paperweight, a former SLGI base. Then, it turns back and enters the road network of North Nautilus. There, it makes a bubble on the country road in West. Again, as it moves, it explores the road and makes loops to enter all secondary roads found along the way. Also, it enters a small unconnected sea. Then, it teleports and reaches Starfish Lake, a distinct feature of Nautilus Continent, unreached by other transport companies or by merchant sailors.

Seen on the map, the route followed by Pioneer is a paradox, as it needs to travel a long way across Corsica, to reach in the end a place so close to its launch base. To make things even more interesting, when the spacecraft gets closer on the map, another ship is rezed.

The mission is launched every day at 0.01, 6.01, 12.01 and 18.01. Since North Nautilus road network is tricky and requires a lot of maneuvering, SLGI Technology protocols require that its internal, overloaded nuclear reactor, to replace its fuel 3 times.

The complete route is 104 km long, the longest of all SLGI vehicles. To complete its schedule, the spacecraft travels 12 hours and a half. This means that there are always two ships on track and for a small amount of time, even 3.

N2 - SLGI Ship Sputnik Edit

SLGI Ship N2

N2 - SLGI Ship Sputnik

The Sputnik was the first artificial satellite. It was called the artificial moon at its time. Even if its construction was rather rudimentary compared with today spacecrafts, it is important for us to remember that space exploration started with missions like this one and that small things are at the foundation of big things. In remember of these events, the first spacecraft ever launched by SLGI team was the Sputnik (even if on a different route).

SLGI Sputnik is launched every day at 2.00, 8.00, 14.00 and 20.00. First, it moves by water, following a common route with missions to Satori, then it descends to low altitude and as it reaches Slapdoogle, it teleports to enter route 13. There, it makes a small loop to the North end of the road. Again, it turns South and reaches the other end. Then, it teleports over a large distance, to reach road 14. After exploring its South end, the ship turns North, to reach Plenodies, the place where all ships to Satori detached in past, when our base was estabilished at Paperweight.

Because it is flying, Sputnik does not exactly follow the road. While passing valleys, it gets higher in the air. The original Sputnik was powered by a 3-stage rocket and worked on chemical batteries. Our replica works on nuclear power and does not need to change its fuel.

A complete trip has nearly 30 km and takes 3 hours and 17 minutes. This means that, for half of time, there is one spacecraft and for the other half of time, there is none.

N3 - SLGI Ship Dawn Edit

SLGI Ship N3

N3 - SLGI Ship Dawn

Dawn is a spacecraft created by NASA to explore the largest two objects in the asteroid belt: Ceres and Vesta. Its innovative low-consumption ion engine made Dawn the first spacecraft to orbit two celestial bodies.

SLGI Ship Dawn is detached every day at 3.01, 9.01, 15.01 and 21.01. It detaches the route to Satori, to visit some islands along the East coast of Nautilus, including a pyramid. Then, it turns South, to visit other waterways, also reaching the private estates of Blake Sea and Seychelles. From the stops Dawn makes there, one can walk to these places. After flying at high altitude between Ahabs Haunt and Nautilus City, Dawn turns back to low altitude and explores the South coast of Nautilus continent, reaching Dunai, its last station.

Even if it follows a long route, it does not need to change its reactor fuel, but it gets to the limit of its performance. The route is chosen in a way that does not use all ship resources.

A complete trip has 45.5 km length and takes 5 hours and a half to complete. With other words, when a spaceship returns, it does not take much until the next one is deployed.

N4 - SLGI Ship Mariner Edit

SLGI Ship N4

N4 - SLGI Ship Mariner

The Mariner Space Program created a few spacecrafts that at first explored Venus. Later missions were designed to flyby Mars or Mercury. The most notable spacecraft was Mariner 9, which is still orbiting Mars today. Majority of Mariner ships had their solar panels placed in such a way that they resembled a cross or an X. Creation of SLGI Ship Mariner is a small tribute to Mariner 9. The name Mariner was chosen for this mission also because Nautilus City is the city that emerged from the sea and so it has something to do with mare, the Lathin name for sea.

The ship is detached every day at 5.00, 11.00, 17.00 and 23.00. It follows the same route as all ships to Satori, only that, once it reaches Nautilus City, it descends to low altitude and starts exploring. First, it visits the North part of the city, then climbs to the Inner Citadel and visits its ancient streets. Then, it exits a bit from the coast, to let us see the palaces close to the shores. After this, Mariner enters the park in North-East and follows its paths, to the East end of the continent. There, it starts following the Canal that probably allowed Nemo and his fleet to dock in the heart of Inner Citadel. As it passes the inner gates of the citadel, Mariner reaches the inner dock, then, gets to citadel walls, to go West, to the richest parts of the city. West parts are also full with historical buildings, statues and ancient streets. After a small visit to the Outer Dock, where anyone can see the statues of Nemo and Neptune, the ship returns to some luxurious markets in West, then it visits the land South to citadel walls. As it continues along the route, Mariner experiences the gradual change between expensive places in West and almost rural land in East. Finally, at the East cape, it climbs to the lighthouse that, as we suppose, is powered by nuclear fission. To avoid polluting such a lovely city, the spaceship goes further East to Murat, where it safely changes its fuel in a sandbox.

It was an honor for SLGI team to create an automated vehicle towards Nautilus City. It crosses probably the most interesting places in whole Nautilus continent.

The spaceship needs to change its fuel once. A complete trip is 37.5 km long and takes 4 hours and a half to complete. This means that there can be only one deteched spacecraft moving on the route.

C1 - SLGI Ship Rosetta Edit

SLGI Ship C1

C1 - SLGI Ship Rosetta

Rosetta is a spacecraft created to explore comets. It orbits one and it sent a probe (Philae) that softly landed there. It is a long-time mission. Technically, it is the opposite to Deep Impact, another mission created to explore a comet. However, both missions have something in common. Both explored a comet and both threw something in a comet. This is why SLGI team made both Rosetta and Deep Impact follow close routes (and sometimes a common path), have almost the same length and require almost the sime amount of time to complete.

SLGI Ship Rosetta follows a close path with SLGI Ship Deep Impact. It flies from Thorlaug at high altitude, all the way to Corsica Circuit Road. Then, it changes to low altitude orbit and follows the North loop of the road. The spacecraft makes a loop along shortcut road 2. Then, using shortcuts 3 and 4, it gets on the South loop for a limited distance. Finally, it exits road and moves along coastal waterways, until it reaches Gaeta Transcontinental Channel. Beyond this, access is not allowed for automated vehicles.

In past, it needed to change its reactor fuel many times. Currently, since SLGI engines are performing better and distance is shorter from Thorlaug then it was from Paperweight, it needs no fuel change. A complete trip is 40 km long and requires almost 5 hours to complete.

C2 - SLGI Ship Deep Impact Edit

SLGI Ship C2

C2 - SLGI Deep Impact

Deep Impact is a spacecraft created to explore comets. It threw with a projectile (Smart Impactor) into a comet, then, in very short time, extracted a lot of information from it. Technically, it is opposite to Rosetta, another mission created to explore a comet. However, both missions have something in common. Both explored a comet and both threw something in a comet. This is why SLGI team made both Rosetta and Deep Impact follow close routes (and sometimes a common path), have almost the same length and require almost the sime amount of time to complete.

SLGI Ship Deep Impact follows a close orbit with SLGI Ship Rosetta. It flies from Paperweight at high altitude, all the way to Corsica Circuit Road. Then, it changes to low altitude orbit and follows the South loop of the road. The spacecraft makes a short loop along shortcut road 2. Then, using shortcuts 3 and 4, it gets on the North loop for a limited distance. Finally, it exits road and moves along coastal waterways, until it goes as close as possible to the Linden Memorial. Beyond its last station, access is not allowed for automated vehicles.

In past, it needed to change its reactor fuel many times. Currently, since SLGI engines are performing better and distance is shorter from Thorlaug then it was from Paperweight, it needs no fuel change. A complete trip is 40 km long and requires almost 5 hours to complete.

C3 SLGI Ship Voyager Edit

SLGI Ship C3

C3 - SLGI Ship Voyager

The Voyager Program is probably the astronomic research resulted with highest amount of scientific discoveries. Voyager 2 is the only spacecraft that has visited Uranus and Neptune and the only spacecraft that has visited 4 planets. Even today, far at the interstellar space, the two spacecrafts still call back and make discoveries.

As a pale tribute to them, we have designed SLGI Ship Voyager. It is detached daily at 3.00, 9.00, 15.00 and 18.00 from Thorlaug. First, the ship follows a common route with Pioneer probe, until it reaches Palmieci sim. Then, it explores the South-West waterways of Corsica, flying at low altitude and sometimes invisible, to avoid causing any stress to the inhabitants. It returns from this first and long loop, to Hatstat, from where it turns to low altitude orbit and goes North. After exploring an Ocean Black Hole, Voyager completes a second loop, along Temple Of The Prim and Corsica's mountain route. Unfortunately, because of limited prim count and risks to interfere with other vehicles, we limited the trip on the road. Then, Voyager enters phase 3 of the mission, reaching an unconnected road system that allows us to enter Corsica's largest West island. This also includes a double loop along a shortcut road. After reaching the end of the road, the spacecraft turns North and then West, to reach the West end of Corsica.

Completing its task, Voyager travels 103 km, the second longest route after Pioneer. To complete its journey, it needs 12 hours and a half. So, there are always two ships on the route and for a limited time even a third one. To complete its task, the spaceship needs to change its fuel twice.

C4 SLGI Ship Juno Edit

SLGI Ship C4

C4 - SLGI Ship Juno

Juno is a spacecraft designed to reach Jupiter. It is the first space mission that uses solar power at such a distance from the Sun. Once it will reach the giant planet, it is programmed to make 33 orbits around it and conduct a lot of scientific research.

The first project was to create a spaceship named Cassini, after NASA's Cassini mission. However, because we could not find a suitable design with limited prim count, that could operate well in Second Life, we decided to replace Cassini with Juno. Also, the first project was to send Juno far away, to entrance of Linden Memorial, but because of many sim cross failures, it never worked. So, we limited Juno to a safe destination.

The spacecraft is detached in Thorlaug, then it travels at low altitude to Corsica, along Sunrise Channel. It moves East, to some of Corsica's most remote oceans, entering the continent for 200 meters. Then, it enters back the continent and travels along its roads, following Shortcut Road 1. It reaches the end of a little known waterway, which it follows along North-West, on a tight route, to the Northern coast.

Juno does not need to change its fuel along the way. A complete trip is 48 km long and takes almost 6 hours to complete. This means that, when one ship returns home, the next one is soon detached.

Schedule Edit

Main article: SLGI Vehicle Schedule.

Every SLGI vehicle is launched and travels based on a schedule. If a vehicle is out of schedule (far in advance or fat too late), it will self-destruct.

Vehicle traffic Edit

Ground topography and restrictions forces all ships to follow, at least in part, a common route. Unofficially, SLGI team refers to this route as Nautilus Highway. To South, it goes through Ahabs Haunt and De Grasse (Nautilus city), close to Howe and reaches Satori Northern roads. To North, it follows Sunrise Cnhannel, then Corsica's South waterways, through Betacourt, Hatstat and Palmieci, to Castle Valeria. Ships along this route usually move at high altitude (100 meters). Along other parts of the route, there are only rare areas where two ships follow the same route.

What is different from SLGI Trains is that SLGI Fleet vehicles make loops. A loop is a deviation from the main route and it is completed both when the ship is going towards its target and when it goes back. This has the effect that, on loop sectors, one can see twice more vehicles then on the main route.

See also Edit